

What I'm saying is double the load, in return lessen the load in a way.

So instead of sending every node over a network why don't you just send input from one persons client to the game. I have seen some other threads talking about some stuff left over from Torque 3D and some stuff with that, but I was wondering if I even have permission in the first place to make said modification (because it isn't even my game) besides that I thought I could share some ideas, and get some input, and possibly inspire some developer of Beam, or content creator in general to make my dream a reality I have been considering making a multiplayer modification for BeamNG, because it is one of my favorite games and I hate to see it only be a single player game.
